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The Joker's Wild
DescriptionPlayers answer questions from categories selected by a makeshift one-armed bandit (the topmost card in three piles) similar to the long running television program. Jokers are wild, and two- or three-of-a-kind make for increased payouts ($50 for a single category, $100 for a pair, and $200 for a triple). First to collect $500 wins, and has an opportunity to collect $1,000 more in the bonus game. Most money over several rounds wins the game. The first three editions were based on the CBS run and had the "Jokers & Devils" bonus round (used for most of the show's first 18 months), where players must make three "spins" of Joker-Joker-Joker and avoid any Devil card; the first spin won $100, the second $300 more and the third $600 more, for a total of $1,000. (The show itself awarded prizes of increasing value for each spin.) The fourth edition, titled and based on the 1979-81 children's spin-off Joker, Joker, Joker, used the "Face the Devil" bonus (like the last 12 or so months of the CBS run and the entire 1977-86 revival) which featured "spinning" dollar amounts to reach $1,000 or more before revealing a Devil. (On the show, reaching $1,000 won an additional prize package usually valued between $2,000-$3,000; in the game, the player wins $5,000.) Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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