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The Initiative
The Initiative
by Hobby Japan, Gém Klub Kft., Galápagos Jogos, Hobby World, ADC Blackfire Entertainment, Unexpected Games (2021)
Player Count
1 to 4

Player Ages
8+

Playing Time
30 minutes to 1 hour
Categories
  • Adventure
  • Puzzle
  • Deduction
  • Comic Book / Strip
  • Designers
  • Corey Konieczka
  • Mechanisms
  • Variable Player Powers
  • Cooperative Play
  • Area Movement
  • Scenario / Mission / Campaign Game
  • Deduction
  • Artists
  • David Ardila
  • Chan Chau
  • Andrew Brian George
  • Family
  • Theme: Boardgaming
  • Rating: 7.9/10 from 316 users

    Description

    The Initiative — a unique co-operative board game of story, strategy, and code-breaking — lets players take on the role of teenagers in 1994 who have found a mysterious board game called "The Key". Not only will they play The Key, but players will help the teens through a pivotal chapter of their lives by following a series of missions linked together via an interactive comic book.

    The game's campaign is broken into a number of chapters, each taking 30-60 minutes to complete and each starting with you reading a page of the comic book. The story advances even if players fail a mission, but winning may provide a reward in the future. Each chapter builds on the knowledge and story from previous chapters, weaving narrative, code-breaking, and mystery into one thrilling game experience.

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