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The Habit of Victory: From Warsaw to Eylau to Friedland, 1806-7
The Habit of Victory: From Warsaw to Eylau to Friedland, 1806-7
by OSG (Operational Studies Group) (2007)
Player Count
2

Playing Time
2 hours to 65 hours
Categories
  • Wargame
  • Napoleonic
  • Designers
  • Mark Herman
  • Kevin Zucker
  • Mechanisms
  • Campaign / Battle Card Driven
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Artists
  • Mark Simonitch
  • Joe Youst
  • Knut Grünitz
  • Antoine-Jean Gros
  • Family
  • Player Count: Two Player Only Games
  • Cities: Friedland (Prussia)
  • Cities: Bagrationovsk (Russia)
  • Rating: 7.66/10 from 81 users

    Description

    THE HABIT OF VICTORY: From Warsaw and Eylau to Friedland: 6 December 1806 - 29 June 1807

    • Campaigns of Napoleon System, Series 2X. Game Mechanics are the same as Napoleon at the Crossroads, with the addition of the cards.
    • Card Assisted Game (CAG) plays with far fewer dice rolls, and quicker overall.
    • Each card represents a Movement Command specifying attrition, administration, etc., and allows for one-time events such as: political, military, officer feuds, and guerrilla war. Because they define Movement more closely, the cards make attrition a matter of a quick read-off at a glance.
    • Three short introductory scenarios simulate the battles of Pultusk/Golymin, Eylau, and Friedland.
    • Three full-sized campaign scenarios depict the three phases of the war-the Crossing of the Bug and Battles of Pultusk and Golymin, the campaign and battle of Eylau in February, and the final miscalculation by Bennigsen at Friedland.
    • A massive Grand Scenario of up to 69 turns.
    • During major battles entire armies can be concentrated under just a few leaders. At other times units can be dispersed independently along with Cavalry Vedettes which help confuse the enemy.

    GAME SYSTEM CNS 2x
    - scale = 6 km (3.75 mi)/hex,
    - time = 3 days/GT,
    - strength = 3,000 men/SP.

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