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The Guild of Merchant Explorers: The Queen's Special Orders
The Guild of Merchant Explorers: The Queen's Special Orders
by Alderac Entertainment Group, Origames, Skellig Games, Delirium Games, Tabletop KZ (2022)
Player Count
1 to 4

Player Ages
14+

Playing Time
30 minutes to 45 minutes
Categories
  • Nautical
  • Exploration
  • Adventure
  • Expansion for Base-game
  • Designers
  • Brett J. Gilbert
  • Matthew Dunstan
  • Mechanisms
  • Hex-and-Counter
  • Line Drawing
  • Route/Network Building
  • Multiple Maps
  • Hidden Victory Points
  • Artists
  • Gerralt Landman
  • Family
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigomé. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, visit far-seeing discovery towers, and discover new villages that have emerged.

    —description from the publisher

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