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The Ghost War Campaign: The Siege of Terra – Part 3: Risky Manuevers: South America
The Ghost War Campaign: The Siege of Terra – Part 3: Risky Manuevers: South America
by Art of War Games (2013)
Player Count
2 to 6

Player Ages
12+

Playing Time
2 hours
Categories
  • Science Fiction
  • Wargame
  • Expansion for Base-game
  • Miniatures
  • Book
  • Designers
  • Matthew Parmer
  • Mechanisms
  • Scenario / Mission / Campaign Game
  • Artists
  • Sade
  • Shimmering Sword
  • Rating: 0/10 from 0 users

    Description

    We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor.
    The intelligence staff thinks they are testing us or possibly trying to learn from us the skills of warfare in a controlled environment but most think that this is ludacris. What they will learn is defeat and destruction.
    Already a plan is in motion to learn where these Ghosts come from and launch a counter attack from our fleet in the Sentai system. Before we can do this however we need a Trojan Horse, a Ghost transport ship and the coordinates of their homeworld.
    The enemy fleet in orbit has launched another attack, this time aimed at South America. thousands of landing ships and fighters are entering the Earth's atmoshphere. Our Planetary Defense Forts continue to duel with the ships in orbit but they are slowing being reduced one by one to slowly cooling radioactive rubble.
    While most of the world's population have taken refuge in deep well hidden redoubts all over the industrialized world the cities and their invaluable infrastructure need to be protected so that when we eventually win we can reclaim our homes and businesses and start rebuilding the world's economy.
    It falls on you, our legionnaires to hold back the darkness and prevent the peoples of the Earth from sliding into the abyss of economic and cultural collapse not to mention extinction. No pressure.

    6 more scenarios and background information on the Ghost Fleet's assault on South America during the Siege of Terra.

    —description from the publisher

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