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Things From Another World
The Four Horsemen: Omega War
The Four Horsemen: Omega War
by Clarion Game Studios (2019)
Player Count
2 to 4

Player Ages
10+

Playing Time
15 minutes to 45 minutes
Categories
  • Card Game
  • Science Fiction
  • Dice
  • Designers
  • Daniel Auxier
  • Mechanisms
  • Hand Management
  • Player Elimination
  • Deck Construction
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 8/10 from 1 users

    Description

    In 2025, aliens make first contact with Earth. They've arrived hoping to find a rich new source of resources or advanced technological trading partners. After all, they've detected deep space probes and evidence of space travel. Needless to say they're disappointed

    Now 100 years later, humanity has made a name for itself as tenacious and resourceful mercenaries. Unable to face most aliens hand to claw, they've developed powered combat armor known as CASPers, Combat Assault Systems Personal. These 8 foot tall, half ton combat suits have given humanity a serious edge, and the aliens are tired of it.

    In a carefully coordinated plot, Earth has been invaded, and the human merc armies fled in order to survive. With Earth occupied, the Omega War is underway. The future of Earth, her few tiny colonies and all of our people's lives are at the stake. This is the Omega War

    The Four Horsemen: Omega War is a tactical, strategic and operational competitive card game for two to four players set in the Four Horsemen literary universe created by Chris Kennedy and Mark Wandrey. It is a brutal struggle for power that rewards both careful planning and bold execution as you assume the role of a Commander for one of the various factions.

    —user summary

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