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The Age of Eagles (2nd Edition): The Napoleonic Wars in Miniature Based on Fire & Fury
The Age of Eagles (2nd Edition): The Napoleonic Wars in Miniature Based on Fire & Fury
by Age of Eagles (2015)
Player Count
2 to 8

Player Ages
12+

Playing Time
3 hours to 6 hours
Categories
  • Wargame
  • Miniatures
  • Napoleonic
  • Book
  • Designers
  • Wilbur E. Gray
  • Mechanisms
  • Simulation
  • Dice Rolling
  • Measurement Movement
  • Line of Sight
  • TRN-11 Random Turn Order
  • Artists
  • Rich Hasenauer
  • Family
  • Country: France
  • Country: Russia
  • Country: Austria
  • History: French Revolutionary Wars
  • History: Napoleonic Wars
  • Country: Prussia
  • Rating: 9.33/10 from 3 users

    Description

    The Age of Eagles 2nd Edition

    With the new Second Edition, Age of Eagles II has now expanded into a French edition and expansion modules covering the Lace Wars and the Age of Rifles. Glossy color covers, BW interiors, same length as the original. Now direct from publisher in digital format only for $ 15.00, via Amazon for Kindle or Google Play for convenient PDF conversion. An evolution of the original rules, includes all above plus:

    • All grammar, vocabulary and spelling errors corrected.
    • Interpretations of rules integrated into the text of the document.
    • Rules changes, from both the author and our 3000 + person Yahoo Group added and integrated into the text of the book.
    • New rules and data charts, from both the author and the Yahoo Group added and integrated into the text of the document.
    • New army lists and generals, to include an all new Ottoman army chart and a slew of Spanish generals.
    • Changes are easily identified by underlined text.

    Age of Eagles is Napoleonic Fire & Fury, fully integrated into the original classic American Civil War rules set. Huge battles are now possible in a system that retains the original ACW rules balance between accuracy and elegant simplicity. Units are infantry and cavalry brigades, as well as artillery batteries of between 6 and 12 guns. Each infantry stand represents 360 foot soldiers while each cavalry stand represents 180 mounted troopers. Ground scale is 120 yards to each inch, while all game turns represent 30 minutes of actual time.

    This is a “Big Battle” game where you will command multiple divisions, not battalions. Everything is included to make battles of over 150,000 combatants a playable reality. Unit data charts, Irregular units such as colorful Cossacks or steady Prussian Landwehr, lancers, armored Cuirassiers and more, are all presented in a clear and well-organized format designed to appeal to Grognard and conscript alike. Details include:

    • Brigade level to fight large battles in a single setting.
    • Unique Initiative and Reserve Movement phases replicate Army level Command and Control.
    Infantry movement and fire defined by national doctrine.
    • Concepts of skirmishers, defensive squares and massed artillery batteries fully integrated into rules.
    • Includes three scenarios – Austerlitz (1805), Dresden (1813) and Quatre Bras (1815).
    • 96 pages long in addition to a two-page tables and charts sheet. The actual rules weigh in at 55 pages, bibliography 2 pages, scenarios 20 pages, Commanders and Leaders Data Charts 3 pages, Unit Data Charts 9 pages.

    — description from the publisher

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