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The Administrative Waltz
The Administrative Waltz
by Ariel Productions Ltd (1976)
Player Count
2 to 8

Player Ages
12+

Playing Time
1 hour
Categories
  • Dice
  • Negotiation
  • Humor
  • Designers
  • George Singer
  • Jeanette Armstrong
  • Mechanisms
  • Roll / Spin and Move
  • Simulation
  • Point to Point Movement
  • Rating: 3.5/10 from 9 users

    Description

    Components:

    Board
    8 x Playing Pieces
    1 x Letter Bag containing 98 letter tiles
    4 x Scorecards
    54 x Progress Cards
    52 x Reference Cards
    65 x Manipulator cards
    44 x Bonus Cards

    The player's aim is to reach the pinnacle of their pyramid first. To do this, they have to perform The Administrative Waltz, by progressing through the various qualifying zones, positions and levels, and manipulating his opponents to retard their progress.
    This performance simulates the bureaucratic rise to success, which is dependent on no one particular attribute, being achieved through a five-point plan which comprises...
    -Qualifications (formal educational qualifications)
    - Progressions (promotion - sometimes through merit, other times through luck)
    - References (opinions from superiors/colleagues)
    - Manipulations (tactical play and actions to advance oneself to the detriment of others)
    - Bonuses (Incentives and fringe benefits)

    There are two versions of play for "The Administrative Waltz"- a lengthier and a shorter version.
    The game The Administrative Waltz is a game inspired by a satirical book of the same name. (The Administrative Waltz- G. Stringer & M. Wallace- 1976)

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