Advertisement

Active Sellers
FUN.com
Puzzle Master
Calendars
Things From Another World
Tesauro
Tesauro
by GDM Games (2021)
Player Count
2 to 10

Player Ages
10+

Playing Time
10 minutes to 20 minutes
Categories
  • Word Game
  • Deduction
  • Memory
  • Designers
  • Alejandro Marin
  • Adolfo Téllez
  • Antonio Estarli López
  • Mechanisms
  • Memory
  • Deduction
  • Artists
  • Álex Santaló
  • Family
  • Categories
  • Admin: Unreleased Games
  • LUDO
  • Rating: 0/10 from 0 users

    Description

    You are part of a secret association of scholars where there is a ruthless internal struggle to lead the creation of TESAURO. You will not hesitate to invent definitions in order to obtain the absolute recognition of all and become the Supreme Director of the organization.

    The SAPIENTE shuffles the scholar cards, deals one to each player and leaves the remaining one face down without anyone seeing it. The rest of the players secretly look at their scholar card.
    The player to his left takes a dictionary card, chooses and reads aloud one of the words and reads the corresponding definition to himself. (The cards have two positions to add more diversity, only one is used at a time). Then he passes the card to the next player and so on until all but the BAD HUGE have read it.
    Each scholar must choose a category, the BRIGHT player must choose the one indicated by the definition card and the ESPOS any of the others.
    Then, in turn order, they must say a definition of the word according to the category they have chosen. Leave a minute so that everyone can think of one, because the ESPOS will have to invent it and the BRILLIANT, if there is one, will have to memorize the correct one to say it when his turn comes.
    If it's your turn to be ORATE, come up with a credible definition, remember that your goal is to trick the starting player into choosing yours and thus score points.
    When the players have presented their definitions, the SAPIENTE will have to choose the one they think is correct or declare that they are all crazy and none of them are real.
    • If the SAPIENTE gets it right, the word card will be kept as a prize.
    • If he fails, the player whose definition he has chosen keeps the card.
    • If it fails and had indicated that everyone is crazy, the card is left under the deck.

    Return the category tokens to the center of the table and give all the cards to the new BUDDY, who will be the player to the left of the current one. Keep playing until you've all passed through this post. If you want longer games, you can agree to do more than one round.

    END OF THE GAME
    The player who has won the most cards wins the game and signs the first edition of the TESAURO as Supreme Director.
    In the event of a tie, play an extra turn with each of the tied players as the starting players.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace