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Tarantel Tango
Tarantel Tango
by Gigamic, Drei Magier Spiele, Devir, G3, ADC Blackfire Entertainment, Lion Rampant Imports (2009)
Player Count
2 to 5

Player Ages
7+

Playing Time
20 minutes
Categories
  • Card Game
  • Action / Dexterity
  • Real-time
  • Animals
  • Designers
  • Jacques Zeimet
  • Mechanisms
  • Acting
  • Artists
  • Rolf Vogt
  • Family
  • Animals: Cats
  • Animals: Dogs
  • Animals: Spiders
  • Animals: Donkeys
  • Drei Magier Ugly Animals
  • Theme: Anthropomorphic Animals
  • Rating: 6.08/10 from 434 users

    Description

    Another fast paced card-game by Jacques Zeimet in the vein of Kakerlakensalat und Kakerlakensuppe (also by 3 Magier Spiele).

    The game consists of 120 animal cards (dog, cow, donkey, goat, cat as well as parrot and 5 special tarantula cards).

    Each player gets a share of cards and forms their own face-down stack. The goal of the game is to get rid of one's cards as fast as possible. To do so, cards are placed clockwise around a five-sided Tarantula tile in the middle of the table.

    Before turning over the top card from their stack, a player might have to imitate the animal on the previous player's card (by saying "wuff", "eee-ah" etc.). This depends on some features of the previous card: If it shows one or two spiders the player has to "imitate" once or twice, else they have to remain silent.

    Then the player may put their top card down in the next slot clockwise around the Tarantula tile, except when there are two animals on the previous card. Then the new card goes in the next but one slot ... All in a time limit of 2 seconds max.
    And finally, if the new card is a Tarantula, all players have to smack their hand down on the table (to "chase it off").

    If anyone makes a mistake or is too slow, they have to take all cards on the table into their own stack and a new round begins.

    Several additional expert rules make it even more complicated to get rid of the cards and provoke more mistakes, e.g. cards have to be placed on previous donkeys as these are to stubborn to move on or curious dogs change the direction of placing cards (clockwise to counter-clockwise and vice versa).

    Announced for Essen 2009.

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