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Tacticon
DescriptionA strategy game which aims to be an abstraction of contemporary society in the same way that Chess is an abstraction of feudalism. Each player has ten pieces: a man, woman, and child (people); a wheel, column and bullet (tools); a shield; and three pragmas. People and pragmas cannot attack people, and the child cannot attack tools. Shields cannot be attacked at all except from behind. The object of the game is to score points by attacking the opponent's people and pragmas, or by occupying special spots on the board known as "origons". The game ends immediately if one player occupies all four origons, or if one player has lost two of their three people. Otherwise the game continues until a predetermined score is reached. —user summary Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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