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Swords & Sorcery: Quest and Conquest in the Age of Magic
DescriptionThis fantasy wargame is really two games in one. The Army game uses SPI zones-of-control and a combat results table. Forces include elves, dwarves, orcs, spiders, swamp creatures and a host of others set in a fictional valley on a fictional world. Some of the more exotic inclusions are memorable for their pun value: Unamit Ahezredit, Logarithm Son of Algorithm; places such as the Evelyn Woods and the Stream of Consciousness, as well as the notorious Hills of Avalon; and peoples such as the Corflu (Correction Fluid) Cultists, the (communist) Orcish Revolutionary Council, and the dreaded Killer Penguins. X the Unknown could potentially conjure the SS Wiking Division. The Quest game is concerned exclusively with characters and is akin to a role-playing game. Credited developer is Eric Goldberg. The game appeared with two covers: a blue box with a Tim Kirk illustration and a red box with a John Butterfield illustration. The games are otherwise identical. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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