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Super Kontakt
DescriptionThe game aims to illustrate the performance characteristics of a 20th century Siemens "EMS" programmed telephone. The players are to move their 6 game pieces in turn to target fields by rolling the dice. Before the sixth playing piece may enter a target field, all so-called "contact chips" must be used up. In order to gain certain advantages in the course of the game, the players must collect cards with features of the telephone on predefined fields. These are, for example, the right to enter a target field, to hand over more contact chips, to enter occupied fields, etc. —user summary Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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