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Summon Guardians
Summon Guardians
by (Self-Published) (2022)
Player Count
2 to 4

Player Ages
14+

Playing Time
1 hour to 6 hours
Categories
  • Fantasy
  • Wargame
  • Adventure
  • Mechanisms
  • Area Movement
  • Player Elimination
  • Action/Event
  • Card Play Conflict Resolution
  • Line of Sight
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    Summon Guardians is a 2-4 player war strategy board game. It combines the spirit of fantasy and adventure with strategic castle warfare. Players join an epic, centuries-old war for the realm of Quadrenna. Here, four Kingdoms battle over a centrally located territory known as the Wastelands. The main Battlefield of this war is the intersection of these Kingdoms, where each struggles to prevent the other from achieving victory.

    Through their Queens, the four Kingdoms summon Guardians from throughout time and around the galaxy in an attempt to gain control of the Wastelands. The Kingdoms’ main tools for winning the war are their two Guardians, each of which has unique strengths and weaknesses. Although the Guardians’ attitudes about being summoned vary, they all loyally serve their Kingdoms and find high honor in their duty.

    Each turn consists of 3 phases, in this order: Move, Card, and Action. The Move and Action phases are optional, but the Card phase is required. Both Guardians act during each phase; you can choose the order in which your Guardians act.

    A Kingdom achieves victory when it obtains ownership of the Wastelands. This is achieved one of three ways: kill all enemy Guardians, kill all enemy Kings, or take ownership of the Red Jewel Platform in the center by sacrificing 5 Red Jewels to it after your Kingdom is fully Upgraded.

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