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Strange Tydes: Fantasy Age of Sails Naval Wargame Rules
DescriptionFrom the Publisher: Written by Matthew Hartley and Steve Blease, Strange Tydes is a fun and simple game to play of fantasy age of sail naval warfare. Use ships based on historical equivalents of the eighteenth and nineteenth centuries, the way only an Orc or Dark Elf can. Pit the wooden walled men o'war against the erratic ironclads of the Dwarven principalities. Encounter sea monsters and face strange magick on the oceans of The Land. Play the only game we know of where you can kill the opposing vessel's ship's parrot!! All you need to play Strange Tydes is a copy of the rulebook, a selection of models (though cardboard counters can be used), some dice and a flat area on which to play. The Strange Tydes rule book contains: Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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