Advertisement

Active Sellers
Calendars
Things From Another World
Puzzle Master
FUN.com
Storm Trooper
Storm Trooper
by Warp Spawn Games (2002)
Player Count
1

Playing Time
1 hour
Categories
  • Card Game
  • Fighting
  • World War I
  • Print & Play
  • Designers
  • Lloyd Krassner
  • Mechanisms
  • Modular Board
  • Hand Management
  • Point to Point Movement
  • Rating: 6.83/10 from 6 users

    Description

    Storm Trooper is a solo card game where you control a squad of 9 German storm troopers crossing a section of the Western front eliminating all enemies encountered in the trench-covered, debris strewn landscape of World War I.

    There are 3 card decks that you must make:

    • A terrain deck of 50 cards to create the 5 row, 10 column "board" that you must cross to eliminate all enemies. Terrain cards have a defensive modifier and show start positions of enemy units.
    • An enemy deck of 20 cards, representing units of 1 to 16 men. Eliminate all enemies to win the game.
    • A storm trooper deck of 45 cards that modify your squad's combat, defense, or movement.

    As with all Warp Spawn games, every card has a historically inspired title to draw you into the theme of the game and serves as a good description of its function.

    Believe me, when you've got an enemy "Platoon" ahead of you, you don't want to be drawing "Wire Cutters"!

    Your squad is represented by a single pawn or token. You may begin at the foot of any column with a hand of 4 storm trooper cards.

    Each turn, after you draw 1 card, your squad advances to any adjacent space and if in range of an enemy first they attack and then you have an opportunity to attack them. Enemies range in strength of 1 to 16 men. Pennies, tokens, or scrap paper should be used to keep track of men. Some battles may last over several turns or you may want to leave some battles unfinished until you get the cards and the confidence to return to them.

    To play the game with 2 players (or more), field two squads of storm troopers playing cooperatively, but competing to be the first to capture an enemy HQ space (say, one of the "blockhouse" cards) agreed upon by the players before beginning the game.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: monopoly+warcraft | scotland yard | 10 Days Ten Days in Asia | Ticket ussr | Viking | littest pet shop | dvd bingo | railroad tycoon | sonic checker | dice castle | Tidal blades | Monopoly Taylor Swift | fluxx 2.0 | lo ng haul | grand prix | anti- | flux | How to play skittle poker | Trailor park boys | worm grill | we must tell the emperor | Jack | tapestry | Heldentaufe | Hornochse | free hidden object games | monopoly europe | Carac | St Augustine opoly | sporting games
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us