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Stock Rush! A Week on Wall Street
Stock Rush! A Week on Wall Street
by Stock Rush, Inc. (2004)
Player Count
2 to 10

Player Ages
8+

Playing Time
1 hour, 30 minutes
Categories
  • Economic
  • Negotiation
  • Educational
  • Designers
  • Morris Kyrollos
  • Mechanisms
  • Stock Holding
  • Trading
  • Commodity Speculation
  • Roll / Spin and Move
  • Simulation
  • Artists
  • (Uncredited)
  • Rating: 6.5/10 from 11 users

    Description

    BRIEF SUMMARY:

    Stock Rush is a Strategy Board Game that uses an Interactive Device called the "Market Display". PLAYERS WATCH THEIR STOCKS FALL, RISE, CRASH and SKYROCKET . . . RIGHT BEFORE THEIR EYES! For added excitement, players also Mine for Gold and participate in a Gold Rush! The "Game Play" in Stock Rush is so unique and diverse that it spans many game categories including: Strategy, Family, Party, Simulation, Educational, Action and Adventure!

    DETAILED SUMMARY:

    Game play begins on The Opening Bell space and a peg is used to keep track of the trading day. Players can play a regular game and spend a full business week on Wall Street [Mon-Fri] or they can play a shorter game by starting on Wednesday. The game usually ends when the trading day peg reaches “Game Over” which is the slot after Friday. Other ways the game can end are: “Market Collapse” in which all companies go bankrupt; One player left in the game after all the other players go bankrupt and All players are trapped in a Cave In. At the end of the game, all players liquidate [sell] their holdings to the bank and the player with the most cash wins the game.

    STOCKS . . .

    Players buy and sell [Trade] stocks at the current market price shown by the "Market Display" [4 Stocks comprise the market in the game, A,B,C and D]. The stock prices are affected by news and rumors that randomly occur throughout the course of the game. There are two types of news and rumors that occur: Market News and Rumors affect the entire market; and Company News and Rumors which only affect a given individual company. Although rumors occur at random; how long they remain alive can be strategically predicted. The longer a rumor remains alive the higher the chance it will be confirmed or dispelled on the next turn. Consequently, players must trade accordingly; they must decide on 4 Criteria: [1] Buy or Sell?; [2]Which Stock to Trade?; [3] How many Shares to Trade?; and most importantly [4] When to Trade?.

    COMMODITIES [MAINLY GOLD] . . .

    The Stock Rush name was inspired by the California Gold Rush of 1849. As a result, a significant portion of the game is dedicated to that historical event. Players randomly mine for Gold and participate in many Gold Rushes throughout the game. During a “Gold Rush” players may become trapped in a “Cave In”. Trapped players may escape on their own or be rescued by other players.
    Once players accumulate Gold they may strategically sell any amount they wish on the "Gold Exchange Market". They must sell according to 3 Criteria:
    [1] How much Gold to Sell? [2] At What Price to Sell? [3] When to Sell? The other commodities in the game are Groceries, Toys, Clothes and Gear…the STUFF we use in our everyday life.

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