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Steel Colosseum
Steel Colosseum
by (Self-Published), Zatu Games (2022)
Player Count
1 to 4

Player Ages
12+

Playing Time
45 minutes to 1 hour, 30 minutes
Categories
  • Card Game
  • Science Fiction
  • Fighting
  • Miniatures
  • Designers
  • James M. Hewitt
  • Sophie Williams
  • Mechanisms
  • Modular Board
  • Hand Management
  • Grid Movement
  • Communication Limits
  • ECO-03 Market
  • Line of Sight
  • Family
  • Admin: Unreleased Games
  • Robots
  • Rating: 8.27/10 from 11 users

    Description

    Steel Colosseum is a competitive team combat arena game for 2-4 players, featuring a series of scraps between two teams of two customisable fighting robots.

    Gameplay is card-driven. Each robot has its own unique Control Deck; each round, players simultaneously select a single Control Card for each robot, all of which are revealed simultaneously. Each card has a unique Speed rating, and the cards are resolved in order from highest to lowest. Once a robot has used a card, it is locked into their Command Chain and can't be used again until the robot powers down for a round, meaning that options become increasingly limited as the game continues.

    When robots take damage, they shed Armour tokens, which are dropped into the arena as Scrap. If a robot takes damage to a facing with no armour remaining, it takes Serious Damage instead; enough serious damage, and the robot is deactivated, ending the Bout and scoring a point for the opposing team.

    A game of Steel Colosseum is played to the best of three Bouts. Before each one, players have a chance to repair their robots and spend scrap on new Upgrade Systems. The available Upgrades are randomised each time you play.

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