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Stars and Crosses: World War 2 Company-Level Combat Rules
Stars and Crosses: World War 2 Company-Level Combat Rules
by Blue Boxer Rebellion (2016)
Player Count
2 to 1

Player Ages

Playing Time
1 hour to 1 minutes
  • Wargame
  • World War II
  • Book
  • Print & Play
  • Designers
  • Doug Anderson (II)
  • Mechanisms
  • Modular Board
  • Hex-and-Counter
  • Rating: 0/10 from 0 users


    STARS & CROSSES: Wargame rules for company-level battles on the Western Front in World War 2 in 6mm scale. Incredibly simple and flexible rule system.

    Easy to learn, with modular expert rules you can use to customize your game play. Includes a PDF with printable counters and terrain hexes. Can be played as a hybrid board/miniatures game, thanks to unit bases that double as board game counters, with essential combat stats printed right on the unit base! Each player takes the role of a US Army or Wehrmacht platoon or company leader, with one or more platoons at his disposal, plus additional units purchased with a point-buy system.

    Features include:

    Hex-based movement (no rulers needed!)
    Intuitive range and sighting rules
    Command and initiative
    Custom-equip your rifle squads with snipers, bazookas, panzerfausts, and more
    Infantry close assault and armor overrun rules
    Ground attacks by air units
    Called artillery fire
    Wounded, medics, and aid stations
    Specialized ammo like white phosphorus, smoke, and proximity shells
    Stats for dozens of infantry and vehicle units

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