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Spearhead
Spearhead
by Quantum Printing (1995)
Player Count
2 to 6

Player Ages
12+

Playing Time
2 hours
Categories
  • Wargame
  • Miniatures
  • World War II
  • Designers
  • Arty Conliffe
  • Mechanisms
  • Simultaneous Action Selection
  • Simulation
  • Dice Rolling
  • Rating: 6.7/10 from 65 users

    Description

    Spearhead is a complete rules set that simulates Division-level tactics of WWII. The emphasis is on commanding a multi-battalion force, and all game mechanics serve that priority.

    Players command multi-battalion forces, using division-level tactics. Pre-game orders determine how units perform, with limited ability to change plans on the fly

    No plan survives the first ten minutes of a battle. This truism is frequently misinterpreted and used by many to argue against the use of a restrictive command control system. Above all, it does not mean that a new plan can be extemporized to replace the faulty one. A commander adjusted as best he could, given the systematic limitations of his troops and the availability of reserves. These factors are of paramount importance in Spearhead.

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