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Smooth & Rifled: The French and Indian War
Smooth & Rifled: The French and Indian War
by Dadi & Piombo (2014)
Player Count
2 to 4

Player Ages
12+
Categories
  • Wargame
  • Expansion for Base-game
  • Miniatures
  • American Indian Wars
  • Book
  • Designers
  • Lorenzo Sartori
  • Mechanisms
  • Simulation
  • Scenario / Mission / Campaign Game
  • Family
  • French and Indian War
  • Free Wargames
  • Players: Two Players Only Wargames
  • Rating: 0/10 from 0 users

    Description

    The French and Indian War supplement for Smooth & Rifled

    Includes special rules and army list for the British, French and Indians.

    ADDITIONAL RULES
    Scalps - Taking a scalp from a out of com-bat figure (the looser in a melee) takes 1 action. Each scalp counts 1 point for Morale Value.

    Tomahawk - 10/X means that if used as a missile weapon is a one use weapon.
    The figure can subsequently recover his tomahawk if the launch was successful. Removing the weapon takes 1 Action. The figure killed by this weapon should not be removed unless it is exchanged for a marker so players know where the tomahawk is when they come to recover it. Tomahawk is a melee weapon (1 reroll) if used in melee.

    Wooden club and Halberd - They are melee weapon and give a reroll in melee.

    Bayonets - Re-loading a Muzzle loading musket takes longer if bayonet is fixed. Add 1 to re-loading time when bayonet is fixed. Miniatures are supposed to start the game with unfixed bayonets. Bayonets can be fixed with one action, it can be also a Group Action.

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