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Smooth & Rifled: In the Dark Continent
DescriptionSmooth & Rifled: In the Dark Continent. Includes list and additional rules to play in the pre-colonial age in Africa, the European explorations and the tribal wars in the Dark Continent. ADDITIONAL RULES: Spear and machete - They are melee weapons. Shield - Shields provide light cover for shooting of bows and other throwing weapons if at 180°. Kpinga - It is a throwing knife. 10/X means that if used as a missile weapon is a one use weapon. The figure can subsequently recover his kpinga if the launch was successful. Removing the weapon takes 1 Action. The figure killed by this weapon should not be removed unless it is exchanged for a marker so players know where the kpinga is when they come to recover it. Kpinga is a melee weapon if in melee. Witchdoctor - A Witchdoctor works like a standard bearer and a musician at the same time. His MV is 5. Marksmen. Marksmen cannot fire by Group Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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