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Smithereens: The End of World War II in Europe
Smithereens: The End of World War II in Europe
by XTR Corp (1993)
Player Count
1 to 3

Player Ages
12+

Playing Time
6 hours
Categories
  • Wargame
  • World War II
  • Designers
  • Ty Bomba
  • Mechanisms
  • Hex-and-Counter
  • Dice Rolling
  • Family
  • Country: Germany
  • Country: USA
  • Continent: Europe
  • Rating: 0/10 from 0 users

    Description

    From the game rules :

    Smithereens : The End of World War II in Europe is a simulation of the last five months of the World War II on that continent. A "what-if" alternative history scenario is also included that allows players to examine the possibility of World War III breaking out at the conclusion of World War II.

    This is a two- or multi-player strategic level game of low-intermediate complexity. In two player matches, the "Grand Alliance player" controls all the forces arrayed against Nazi Germany: those of the United States, the British Commonwealth of Nations, the Soviet Union, and their minor-power allies. The German controls the armed forces of the Third Reich and its few remaining allies (Hungarians and Italian Fascists."

    1 hex = 20 miles ; 1 turn = half a month ; 512 counters
    20 miles/hex
    2 weeks/turn
    512 counters
    Two 34"x22" maps

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