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Shot and Shell: Naval Combat in the Civil War
Shot and Shell: Naval Combat in the Civil War
by 3W (World Wide Wargames) (1987)
Player Count
1 to 4

Player Ages
12+

Playing Time
2 hours
Categories
  • Nautical
  • Wargame
  • American Civil War
  • Civil War
  • Post-Napoleonic
  • Designers
  • Roger Nord
  • Mechanisms
  • Hex-and-Counter
  • Paper-and-Pencil
  • Dice Rolling
  • Grid Movement
  • Movement Points
  • Line of Sight
  • Family
  • The Ironclads Series
  • Country: USA
  • Rating: 0/10 from 0 users

    Description

    "Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27 scenarios and 6 maps.

    Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play.

    The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.

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