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Shingle: The Anzio Beachhead 22 Jan. - 3 Mar. 1944
Shingle: The Anzio Beachhead 22 Jan. - 3 Mar. 1944
by Decision Games (I) (2013)
Player Count
1 to 3
Categories
  • Wargame
  • World War II
  • Designers
  • Chris Perello
  • Mechanisms
  • Hex-and-Counter
  • Family
  • Magazine: World at War
  • Fire & Movement combat system
  • Cities: Anzio (Italy)
  • Rating: 7/10 from 12 users

    Description

    From the editor's website:

    To reinvigorate their stalled Italian campaign, the Allies landed a reinforced corps at the small coastal town of Anzio, just 30 miles from Rome and the German supply arteries. A hesitant advance and a rapid German reaction set the stage for a nip-and-tuck battle for the beachhead.
    This classic campaign is covered using the Fire & Movement system at one kilometer per hex and one day per turn. The standard unit is the infantry battalion, which can be strengthened by a multitude of tanks and other heavy weapons, plus fire support markers rated for different weapon types up to and including a massive heavy bomber strike.

    Each player has several strategic options, kept secret from his opponent, to use the fight for the beachhead to further the larger campaign. All strategies and operations are constrained by limited logistics; players must balance carefully his expenditures for reinforcements, replacements, and fire support. The player who strikes the best balance, and who best utilizes the various weapons at his disposal, has the chance to achieve a war-changing victory.

    Components: One 22 x 34" map & 280 counters

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