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Seven Years War: Wargames Rules
Seven Years War: Wargames Rules
by (Web published) (2017)
Player Count
2

Player Ages
12+
Categories
  • Wargame
  • Miniatures
  • Book
  • Age of Reason
  • Designers
  • Richard Bradley
  • Mechanisms
  • Simulation
  • Dice Rolling
  • Measurement Movement
  • Family
  • History: Seven Years War
  • Free Wargames
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    These Seven Years War: Wargames rules were spawned from a free online set which had itself been based on DBM (Wargames Research Group rules).

    They had lots of modifications since, and work with battalions of 16 figures and Regiments of horse of 9-15.

    Designed for 15mm.

    Sequence of play:
    • Each game turn consists of 2 alternating phases, the attacking player being the first phasing player, the defender is the second phasing player in a turn.
    • Command changes (Phasing player).
    • Movement (Phasing player), testing to Charge.
    • Shooting (Phasing player)
    • Shooting (Non-Phasing player)
    • Charge moves (Phasing player)
    • Close combat (Both players)

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