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Screaming Eagles in Holland
Screaming Eagles in Holland
by Yaquinto, Multi-Man Publishing, The Gamers (2002)
Player Count
1 to 2

Player Ages
15+

Playing Time
4 hours
Categories
  • Wargame
  • Economic
  • World War II
  • Designers
  • (Uncredited)
  • Nigel Roberts
  • Bob Runnicles
  • Mechanisms
  • Stock Holding
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Artists
  • David Pentland
  • Family
  • Tactical Combat Series
  • Country: The Netherlands
  • Rating: 0/10 from 0 users

    Description

    Screaming Eagles in Holland: The 101st Airborne Division's Defense of Hell's Highway, 22-23 September, 1944, covers the intense fighting from 22-23 September during Operation Market-Garden in and near Veghel, Holland by the American 101st Airborne Division. The 101st has battled their way to the small Dutch village of Veghel. All they need do now is await the arrival of XXX Corps on their way to Nijmegen and beyond to Arnhem. As fate would have it, the Germans planned otherwise. German armor and infantry conducted several determined attacks on the positions held by the 101st.

    Operation Market-Garden is usually best remembered for the stubborn defence of the Arnhem Bridge by the British 1st Airborne. The equally important role of the two American Airborne Divisions is often neglected. Screaming Eagles in Holland covers the crucial defence of the Veghel bridges by the 101st Airborne. At Veghel, the Germans launched their most concentrated and determined effort to sever the vital supply and reinforcement route of Hell’s Highway to the embattled British 1st Airborne at Arnhem.

    Game Scale:
    Game Turn: 20 minutes
    Hex: 125 yards / 114 meters
    Units: Platoons & individual vehicles

    Game Inventory:
    Two 22 x 34" full color mapsheets
    Three dual-side printed countersheets (840 1/2" counters)
    One 28-page Tactical Combat Series ver 3.1 rulebook
    One 16-page Screaming Eagles in Holland rulebook
    Two dual-side printed Tactical Combat Series ver 3.1 charts & tables folders
    Two dual-side printed Op Planning Sheets
    One Morale & Turn Record Chart
    Two 6-sided dice

    Solitaire Playability: Medium
    Complexity Level: Medium
    Players: 2 or more
    Playing Time: 6-20 hours

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