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Things From Another World
Schützt unsere Umwelt!
Schützt unsere Umwelt!
by Ravensburger Spieleverlag GmbH
Player Count
2 to 4

Player Ages
8+

Playing Time
30 minutes
Categories
  • Trivia
  • Environmental
  • Educational
  • Designers
  • (Uncredited)
  • Mechanisms
  • Roll / Spin and Move
  • Rating: 5/10 from 1 users

    Description

    Text on the box (translated from German):
    The game:
    Knowledge, guessing, imitating, laughing, rolling dice, tactics, luck ...
    you really find everything in this game about life and environment!
    It is exciting, fast and is fun to play again and again. Want to bet?

    The game consists of a board showing a track of 60 spaces between "start" and "finish" and 3 places for certain piles of cards. Additionally the box contains 126 cards (66 "Pfiffikus", 30 "Rüffel" and 30 "Belohnung"), 64 reward marker, 1 bag made of cotton, 8 wooden figurines (4 girls and 4 boys, each in blue, red, yellow and green), 2 wooden dice (one to use and one for replacement) and a rulesheet.
    Looking at the components it seems to be a fair simple game of "Roll and Move" (sorry, I don't have the rules). I guess that the shuffled cards have to be placed on the corresponding place on the gameboard from where a card is drawn and read to the player who ended up on a certain space. Each space of the running track shows one of 3 symbols: a question mark, an exclamation mark or an explosion bubble.
    The question mark belongs to the Pfiffikus-cards. In this pile you find action cards giving you a special task to perform (like balancing a figurine on your left foot while walking once around the room) or question cards. The player receives reward chips for giving the right answer or fulfilling the action task.
    Rüffel-cards are showing the exclamation mark. On them you find a description of what you might have done wrong (like wasting energy etc.) and the punishment you receive (lose markers, go back etc.).
    Cards for Belohnung (meaning reward) are showing the bubble. They are listing exemplary behaviour and a reward for it.
    Seems to me that you are winning when you reach the finish line and have more reward markers than the others.

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