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Savage Station
Savage Station
by Decision Games (I) (1993)
Player Count
2

Player Ages
12+
Categories
  • Wargame
  • American Civil War
  • Designers
  • Robert G. Markham
  • Mechanisms
  • Hex-and-Counter
  • Artists
  • Dale Gallon
  • Family
  • Magazine: Strategy & Tactics
  • Blue & Gray Series
  • Player Count: Two Player Only Games
  • Series: Battles of the American Civil War (Decision Games)
  • Rating: 5.32/10 from 28 users

    Description

    Savage Station, took place on June 29, 1862, as the fourth of the Seven Days Battles (Peninsula Campaign) of the American Civil War.

    The main body of the Union Army of the Potomac began a general withdrawal toward the James River. Confederate Brig. Gen. John B. Magruder pursued along the railroad and the Williamsburg Road and struck Maj. Gen. Edwin Vose Sumner's II Corps (the Union rearguard) with three brigades near Savage's Station, while Maj. Gen. Thomas J. "Stonewall" Jackson's divisions were stalled north of the Chickahominy River. Union forces continued to withdraw across White Oak Swamp, abandoning supplies and more than 2,500 wounded soldiers in a field hospital.

    Uses a slightly modified version of SPI's Blue & Gray rules, called Battles of the American Civil War that started with Seven Days Battles.

    Integrates with: *Seven Days Battles

    Game Scale:
    Turn: approximately 1 hour
    Hex: 300 yards / 274 meters
    Units: 1 strength = 250 men

    Game Inventory:
    One 22 x 34" full color mapsheet
    One dual-side printed countersheet (120 1/2" counters)
    One 12-page combined Olustee/Savage Station rules booklet

    Complexity: Medium
    Solitaire Suitability: Medium
    Players: 1 or more
    Playing Time: 1-2 Hours

    Players will have to provide one 6-sided die

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