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Samurai Skirmish Wargame Rules
Samurai Skirmish Wargame Rules
by Tyneside Wargames Club (2014)
Player Count
2 to 4

Player Ages
12+
Categories
  • Wargame
  • Medieval
  • Miniatures
  • Pike and Shot
  • Mechanisms
  • Simulation
  • Dice Rolling
  • Measurement Movement
  • Family
  • Country: Japan
  • Samurai
  • History: Boshin War
  • History: Edo Period
  • Free Wargames
  • Rating: 0/10 from 0 users

    Description

    These rules are designed to allow small skirmishes using Japanese warriors and peasants in the period from the rise of the Samurai till 1868 when the honorific was banned.

    The system is meant to give a game where a reasonable facsimile of reality is seen, together with the possibility of characters appearing with the attributes of the legendary heroes of Japanese myth and legend.

    Order of Play:
    Play is Alternate between sides.
    Each players turn consists of:
    1. Move, Shoot, Load etc all figures in your force.
    2. Any figures in Melee fight with the enemy figures in contact.
    3. Check morale if needed.

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