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Samurai Lords: The Wars of Feudal Japan
Samurai Lords: The Wars of Feudal Japan
by Multi-Man Publishing
Player Count
1 to 16

Player Ages

Playing Time
2 hours
  • Political
  • Wargame
  • Negotiation
  • Medieval
  • Renaissance
  • Designers
  • Yukihiro Kuroda
  • Adam Starkweather
  • Mechanisms
  • Area Movement
  • Chit-Pull System
  • Simulation
  • Artists
  • Mark Mahaffey
  • Family
  • International Games Series
  • Asian Theme
  • Country: Japan
  • Samurai
  • Rating: 7.44/10 from 8 users


    Originally published in 1983, Samurai Lords has been enjoyed by Japanese for decades and remains to this day, the Japanese gamer's strategic game of choice for simulating the most turbulent period in Japanese history. Now MMP is proud to offer for the first time this remarkable game to the English-speaking world.

    Players scheme, plot, plan, fight, and deal with unforeseen events in the quest to become the supreme Samurai on the land. With 26 scenarios to represent periods ranging from the 12th to the 16th century and with some 500 major samurai that vied for power during this the long period of civil war individually represented, players will gain a unique insight into the inner workings of feudal Japan.

    This is by far the most comprehensive game on Japanese history ever published.

    Samurai Lords contains:

    • 22"x32" cardstock map
    • 11"x22" cardstock map
    • 110 "poker quality" playing cards
    • Over 1500 (840 1/2" & 704 5/8") counters
    • 64-page rule/scenario book
    • Eight player aid cards
    • Four charts and tables cards

    Samurai Lords scale:
    Game Turn: 1 year
    Counters: Individual Leaders and 1000 men per strength point
    Map: Area map representing feudal Japan

    Samurai Lords Game Details:
    Players: 1-16 (9-16 requires two copies)
    Scenarios: 30+
    Complexity: Medium
    Playing Time: 1 to 20 hours

    Samurai Lords was designed by Yukihiro Kuroda. English development by Adam Starkweather, with graphic arts by Mark Mahaffey.

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