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Saaguan
Saaguan
by (Self-Published) (2011)
Player Count
2 to 6

Player Ages
8+

Playing Time
30 minutes
Categories
  • Abstract Strategy
  • Designers
  • Andrew Cooke
  • Mechanisms
  • Point to Point Movement
  • Movement Points
  • Line of Sight
  • Family
  • Combinatorial
  • Components: 10 x 10 Grids
  • Rating: 5.63/10 from 8 users

    Description

    Saaguan is an abstract strategy game for 2 to 6 players designed by Andrew Cooke, an Englishman living in Yunnan, South China.

    The game can be played in an hexagonal board of size 6 or in an octaboard each side 5 squares long. In both boards the outermost ring of the board is called corridor and the inner part is the arena.

    Board starts empty.

    In each turn, players can:
    • Add a triangular piece on the corridor, provided that it has less than 2 of his pieces already in there.
    • Move his pieces up to 3 times, being rotating them right or left (45º in the octaboard, 60º in the hexaboard) or advancing one house in the beam direction (pointing vertix).

    A robot is eliminated when it has 3 robots pointing to it (imagine a beam coming out of its pointy vertix). Also, a robot is "locked" (hence can't be moved and its "beam" are disabled) when 2 robots are facing it.

    The goal is to be the player who achieves the target score (2 - 6 players) or to eliminate all but 2 of the opponent's robots (2 players). Points are scored when eliminating enemy's robots.

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