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Roots of Mali
Roots of Mali
by SunCoreGames (2016)
Player Count
2

Player Ages
12+

Playing Time
10 minutes to 30 minutes
Categories
  • Abstract Strategy
  • Fantasy
  • Dice
  • Designers
  • Adrian Bolla
  • Bujar Haskaj
  • Mechanisms
  • Area Movement
  • Grid Movement
  • Player Elimination
  • Artists
  • Malte J. Zirbel
  • Family
  • Crowdfunding: Kickstarter
  • Player Count: Two Player Only Games
  • Components: Dice with Icons
  • Components: 7 x 7 Grids
  • Rating: 7.84/10 from 33 users

    Description

    Enter a fascinating fantasy world in which mystical tribes are torn apart by internal strife. Fierce power struggles and cunning strategies lead to epic confrontations deciding who has total supremacy in the Warring Lands.

    Roots of Mali is a remarkable challenge for strategists as players compete against each other with characters represented by dice – despite zero luck being involved! By vanquishing an opposing creature, you gain might points equal to the creature's power level. The first player to collect 10 might points wins, and you score by tactically moving creatures and exercising their special powers to outwit your opponent, eliminating their character dice from the board, which represents the Warring Lands.

    Roots of Mali is a standalone game that can be combined with its predecessor Light of Dragons for new challenges and even greater replayability. Each tribe consists of six different creatures with unique abilities and distinct power levels. Tribes from both editions can easily be distinguished by the color of their representative dice.

    —description from the publisher

    Note: The Roots of Mali expansion can be found here.

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