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Rival Realms
Rival Realms
by Eagle-Gryphon Games (2018)
Player Count
1 to 2

Player Ages
10+

Playing Time
20 minutes to 30 minutes
Categories
  • Card Game
  • Fantasy
  • Exploration
  • Adventure
  • Puzzle
  • Designers
  • Alf Seegert
  • Mechanisms
  • Hand Management
  • Pattern Building
  • Grid Movement
  • Once-Per-Game Abilities
  • Contracts
  • Map Addition
  • Artists
  • Caspar David Friedrich
  • John William Waterhouse
  • Vincent van Gogh
  • Claude Monet
  • Family
  • Crowdfunding: Kickstarter
  • Fantastiqa
  • The E•G•G Series
  • Rating: 7.39/10 from 75 users

    Description

    Victims of a curious card trick gone very, very wrong, you and a rival Magician find yourselves lost in a billowing sea of fog. When it dissolves, you gaze upon the immense emptiness of Fantastiqa, the legendary land of fabled beasts and fantastiqal quests, only moments before it is summoned into being...

    And you are the Magicians who will summon it!

    With nothing but a shared pack of magical cards, you and your opponent continue your competition by creating Rival Realms in Fantastiqa itself. Summon strange landscapes! Adventure through arcane regions! Find fabled beasts! Gather odd and awesome artifacts! The Magician who scores the most points for her Realm in these weird ways is declared the winner.

    Rival Realms is a standalone game. You do NOT need a copy of Fantastiqa to play this game.

    Players play cards from their hands to create Regions and to go adventuring in each of their Rival Realms. By collecting Adventure Tokens, players gain the assistance of Creatures and Artifacts which allow them to perform special actions that help them explore further. The player who scores the most points by creating and exploring Regions, connecting Regions of the same type, and by completing Quests wins the game.

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