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Ritter Kunibert's 12er Stich
Ritter Kunibert's 12er Stich
by Hexagames (I) (1987)
Player Count
3 to 6

Player Ages
10+

Playing Time
15 minutes
Categories
  • Card Game
  • Designers
  • Jürgen Hagedorn
  • Mechanisms
  • Trick-taking
  • Rating: 0/10 from 0 users

    Description

    Cards are numbered 1-12, with black cards representing positive numbers and red negative. Cards played to the table in turn raise or lower the running value of the trick. A player bring the value to exactly 12 or 0 takes the trick and the points (positive and negative cards all score positive points). The running value of the trick may never go below 0 or above 12. If a player cannot play, he draws from the deck in Go Fish style. Play ends when one player empties their hand, and that player scores a bonus for doing so.

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