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Rally Point Volume 3
DescriptionRally Point 3 is a scenario pack. It is an annual release, usually at the ASLOK convention in the fall. It includes a "Words from the Editor" column and a brief description of each scenario, but does not include the magazine articles seen in Sherry Enterprises' Schwerpunkt issues. From the Sherry Enterprises web site: Rally Point Volume 3 is a collection of new scenarios, hand-picked from the Schwerpunkt archives. These 10 scenarios are presented in the Schwerpunkt easy-to-read format on high-quality cardstock. RPT21 Gotterdammerung!: Waidhoffen, Germany, 9 May 1945: German infantry, PzIVJs and a Jagdtiger are desperately trying to escape to the grasp of a Company of T34/85s. Can the Germans destroy their own vehicles and escape? This tense tournament action is set on half boards 4, 42, 44, and 47. Game Length: 4.5 turns. RPT22 Convente Beato Sante: Mombaroccio, Italy, 26 August 1944: Canadians infantry and Churchill IVs must clear a reinforced German platoon from a half-board 15 hilltop pillbox/trench complex. Game Length: 4.5 turns. RPT23 The Bavent Recce: Normandy, France, 9 June 1944: A Canadian Airborne platoon must clear check points and find a German mortar platoon, while avoiding casualties. This tense tournament action portray one of ASLs rarest situations- the reconnaissance patrol. This scenario uses board 24. Game Length: 4.5 turns. RPT24 Farmyard Affray: Normandy, France, 7 June 1944: Canadian Airborne conducts a raid on a board 42, German-occupied farm and and then must withdraw, while a German PzIVH and infantry pursue them. This is tournament action at its finest. Game Length: 5 turns. RPT25 Cornwalls' Rum Ration: Bruggerhof, Germany, 19 November 1944: German infantry supported by StuG IIIGs and a FlaK Pz IV/37 must make a tough choice is this split objective attack on a British defended village set on boards 22 and 42. Game Length: 4.5 turns. RPT26 A Cross In Gold: Gunstett, Germany, 16 March 1945: This is the big honkin' scenario of the pack in which American infantry, Shermans and M-10 GMCs must cross a stream under fire and establish a bridgehead in the face of a determined group of Germans supported by Jagdtigers. This scenario uses boards 41 and 50. Game Length: 6.5 turns. RPT27 Sycamore And Succotash: Namur, Kwajalein Atoll. 1 February 1944: U.S. Maries storm a Japanese held island (board 49) and have nearly cleared it when a torpedo magazine explodes. Can you clear the Japanese out of their bunker before the torpedoes explode? Game Length: 5.5 turns. RPT28 Polozkov Push: Kirpercheny, Romanian Bessarabia, 6 April 1944: The Russian 170th Tank Brigade with T-34/M43s and SU-85s try to penetrate German screening force of infantry Panthers and PzIVs and exit. This scenario is set on boards 17 and 44. Game Length: 6.5 turns. RPT29 The Sound Of Hoof Beats: Mielewo-Glinki Region, East Prussia, 2 September 1939: Mike Faulkner designed this Polish cavalry attack on a German defended village set on boards v and 12. Game Length: 6.5 turns. RPT30 Knocking On The Front Door: Narva, U.S.S.R., 14 March 1944: Brian Williams designed this Russian Guards attack supported by KV-1Ss and T-70s. German SS units must try to defend a cemetery and church on boards 53 and 54. Game Length: 5.5 turns. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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