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Race to Hollow Earth
Race to Hollow Earth
by What if Games, LLC (2020)
Player Count
2 to 4

Player Ages
13+

Playing Time
1 hour, 30 minutes to 2 hours, 30 minutes
Categories
  • Fantasy
  • Exploration
  • Adventure
  • Territory Building
  • Designers
  • Wil Andrews
  • Jason Austin
  • Mechanisms
  • Storytelling
  • Dice Rolling
  • Variable Phase Order
  • Area Control / Area Influence
  • Worker Placement
  • Family
  • Crowdfunding: Kickstarter
  • 4X games
  • Admin: Unreleased Games
  • Rating: 0/10 from 0 users

    Description

    Race to Hollow Earth is a 4X type of board game based on the Hollow Earth Theory.

    Game Play: All players choose one action they will take per turn;
    • Move/Move & Attack ~ this action allows players to move their tribe members & sea vessels to get to better resources, or to secret coordinates to Hidden Hollow Earth Tunnels. Or they can move and attack other players.
    • Purchase, Build or Heal the Land ~ this action allows players to buy cards, buy resource buildings or to change a wasteland back into healthy land to create more resources.
    • Collect Resources ~ this action allows players to collect resources for each of their tribe members and resource buildings.
    • Repeat Action OR GOLD ~ this action allows players to repeat any one of their USED action but with a dangerous consequence for all players OR instead of of doing the repeat action players may take a GOLD from the general supply.
    • END of Round ~ this action is only for the last player of each round to use...it gives the last player the power to end the round anytime on their turn.
    How to Win or Lose the game...Race to Hollow Earth has 4 ways to win and 2 way that all player could lose the game.
    • Control 2 or 3 land masses(depends on player count) ~ If a player controls 2 or more land masses at the end of their a round, they win the game.
    • Control all Ports ~ If a player has a resource building on a number of ports (number depends on player count) at the end of a round, they win the game.
    • Hollow Earth friends ~ If a player gets to Hollow Earth twice and befriends 2 Hollow Earth residents, they win the game instantly.
    • Heal the Land ~ If a players color marker every gets to the #6 spot on the Heal the Land track, they win the game instantly.
    • Wastelands ~ If ever the Wasteland tracker gets to spot #7 the game ends for all, everyone loses.
    • KICKSTARTER EXCLUSIVE ~ Dero win ~ If ever the Dero meet their win conditions, everyone loses.

    -description from designer

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