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Race to Adventure: The Spirit of the Century Exploration Game
Race to Adventure: The Spirit of the Century Exploration Game
by Evil Hat Productions (2013)
Player Count
2 to 5

Player Ages
8+

Playing Time
20 minutes
Categories
  • Exploration
  • Adventure
  • Racing
  • Designers
  • Evan Denbaum
  • E. K. Lytle
  • Chris Ruggiero
  • Mechanisms
  • Modular Board
  • Variable Phase Order
  • Artists
  • Daniel Solis
  • Fred Hicks
  • Christian N. St. Pierre
  • Family
  • Crowdfunding: Kickstarter
  • Theme: Pulp
  • Rating: 6.21/10 from 263 users

    Description

    The Spirit of the Century setting blasts its way into the world of board games, riding a jetpack and armed with a lightning gun, in Race to Adventure: The Spirit of the Century Exploration Game!

    Race to Adventure! is a fun, family-friendly board game for ages 8 and up that can be played in about half an hour. Fans of pulp will love the brightly-colored world of talking apes and flying jet-men, and busy families can have an evening of fun that doesn't take over the whole night.

    For experienced gamers who love the "role selection" dynamic in board and card games, Race to Adventure! offers a strong introduction to those concepts that your friends will find less intimidating than similar Euro-games, yet still packed with enough complexity and configurability to challenge everyone.

    Race to Adventure! is easy to learn and quick to play. Check out our ten-minute tutorial video in the videos section here.

    Players grab their passports, place their pawns in a starting position at the Century Club, and then the race is on! Players take turns selecting exciting items to help them on their quest, like the Jet Pack, Zeppelin, or Lightning Gun. Each item determines what missions and actions the players can take on their turn. Once the items are chosen, everyone moves and takes action at exotic locations around the board, collecting stamps and clues as they go. The first player to rescue the prisoner from Atlantis, survive the Mummy's Curse, collect all nine passport stamps, and return to the Century Club wins the game!

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