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Qwinto
Qwinto
by Gigamic, Nürnberger-Spielkarten-Verlag, Arclight, Pandasaurus Games, Fractal Juegos, Popcorn Games (2015)
Player Count
2 to 6

Player Ages
8+

Playing Time
15 minutes
Categories
  • Dice
  • Number
  • Designers
  • Uwe Rapp
  • Bernhard Lach
  • Mechanisms
  • Pattern Building
  • Paper-and-Pencil
  • Dice Rolling
  • Artists
  • Oliver Freudenreich
  • Family
  • Roll-and-write
  • NSV Middys series
  • Series: Nature Line (Nürnberger-Spielkarten-Verlag)
  • Rating: 7.12/10 from 1465 users

    Description

    Players in Qwinto all play at the same time, with everyone trying to fill the rows on their scoresheets with numbers as quickly — and as highly — as possible in order to score the most points.

    To set up, each player receives a scoresheet that contains three colored rows of shapes (mostly circles with a few pentagons); the rows don't completely overlap, but they do overlap enough to create five vertical columns of three shapes, with one pentagon being in each vertical row.

    On a turn, a player rolls 1–3 dice, with the dice being the same colors as the rows: orange, yellow, purple. Each player can place whatever sum is rolled into an empty shape in a row that matches the color of one of the dice. Two rules must be followed when placing a sum in a row:

    1. All numbers in a row must increase from left to right.
    2. No number can be repeated in a vertical column.

    A player does not have to enter the number in a row, but if the active player, the one who rolled the dice, doesn't do so, then they must mark a misthrow box on their scoresheet.

    The game continues until someone has filled two rows on their scoresheet or someone has tallied four misthrows. Players then tally their points: For each completed column on their scoresheet, a player scores points equal to the number in that column's pentagon. For each completed row on their scoresheet, a player scores points equal to the rightmost number in that row. For each incomplete row on their scoresheet, a player scores one point per number in that row. For each misthrow, a player loses five points. Whoever has the highest sum wins!

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