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Pulse of Battle
Pulse of Battle
by Piquet, Inc. (2014)
Player Count
2

Player Ages
12+

Playing Time
1 hour to 3 hours
Categories
  • Wargame
  • Miniatures
  • Ancient
  • Designers
  • Brent Oman
  • Mechanisms
  • Simulation
  • Dice Rolling
  • Measurement Movement
  • Family
  • Player Count: Two Player Only Games
  • Rating: 6/10 from 1 users

    Description

    From the publisher's web site:

    Pulse of Battle covers ancient massed combat, roughly the “Classical” ancient period from 1500 BC to 500 AD.

    Pulse of Battle uses basic Field of Battle 2nd Edition mechanics, with the capabilities of ancient armies blended into the rule system. Card Sequence Decks randomize the turn sequence, and allow scenario designers to add special twists to the sequence by inserting unique cards. The fog of war is accounted for by the same Sequence Decks, as players find themselves managing the chaos of battle instead of plotting their next chess or checkers style moves.

    Games of 20 unit melee-intensive armies can be completed in around 1 1/2 hours; smaller and larger games vary accordingly.

    Historical Period Notes are compact military histories that are included for each of 14 periods:

    Chariots
    In the Days of Megiddo and Qadesh
    Assyrian Wars

    Spears and Pikes
    Greek and Persian Wars
    Wars of the Greek City States
    Alexander’s Wars
    Wars of the Diadochi

    Early Rome
    2nd Punic War
    Rome’s Rise in the east
    The Wars of Julius Caesar

    Imperial Rome
    Conquest and Empire
    Imperial Crises and Decline
    The Late Romans

    China
    Han Chinese
    China Divided

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