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Psychopath
Psychopath
by RealmsMasters Game Forge (2022)
Player Count
2 to 5

Player Ages
17+

Playing Time
15 minutes to 1 hour
Categories
  • Card Game
  • Horror
  • Fighting
  • Designers
  • John J. Perry, Jr.
  • Mechanisms
  • Hand Management
  • Semi-Cooperative Game
  • Card Play Conflict Resolution
  • Hidden Movement
  • Rating: 0/10 from 0 users

    Description

    PSYCHOPATH

    A Killer Card Game for 1 to 4 Campers and One Psycho!

    Psychopath is a ‘One vs. Many’ card game where one player acts as the Psychopath - a deranged killer attempting to hunt down and kill the Camper players using a variety of Actions and Items at his disposal. The Camper players try to survive the Psychopath’s attacks and hope for rescue using the Actions, Items, Allies and Skills available in their deck of cards. If the Psychopath manages to kill all the Campers, he wins the game! However, if at least one Camper survives or manages to become rescued, the Campers win! Psychopath can also be played as a Campaign, with both sides scoring points over a predetermined number of games.

    Psychopath is presented with a campy B-Horror Movie flavor splashed with inane commentary and featuring over-the-top, and sometimes gruesome, imagery!

    Game Play:

    Psychopath is played in rounds. At the start of each round all players secretly select a card from their hand to be played as their starting card and place it face down on the table. When all players have done so, cards are then revealed to show the location each players is at: the Lake, the Cabin, the Shed, or the Woods. Campers unlucky enough to be at the same location as the Psychopath enter into a Struggle with him.

    During this Struggle, the Psychopath and Campers take turns playing cards from their hand and using Keep in Play cards they have on the table they have previously put into play. Campers can play Allies, Skills, Items and Actions to bolster their defense, attempt to Escape or become Rescued, and to thwart the attacks made by the Psychopath. The Psychopath will play Items and Actions to cause Wounds to the Campers in order to weaken or kill them. After players in a Struggle have played all the cards they wish, Struggles are resolved with Campers losing cards from their hand of cards equal to the number of Wounds they suffered. If a Camper suffers more Wounds than the cards in their hand, they are killed! The Psychopath suffers his Wounds by discarding that number of cards from the top of his deck of cards. If, at the start of the next draw Phase, the Psychopath has no cards remaining in his deck, the surviving Campers escape and the game is over!

    After all Struggles are resolved, if there are two or more Campers at the same location and they are not at the Psychopath's location, they may Collaborate by giving each other Items and Allies, and by strategizing (Campers cannot otherwise discuss strategy during the game). A new round then begins with the Campers each drawing a card from the Camper deck of cards and the Psychopath drawing cards from his deck to fill his hand of cards to its starting limit. Hand management is an important aspect of Psychopath; deciding when to play cards and when to save them in your hand for later use can mean the difference between Survival and Death!

    Game Contents:

    126 Thick Game Cards (60 for the Psychopath, 66 for the Campers)
    1 Rulebook
    1 Nice Shiny Box including a 4-Way Plastic Divider for the cards with Extra Space to hold Upcoming Expansions!

    —description from the designers

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