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Privateers!
Privateers!
by MylingSpel
Player Count
1 to 6

Player Ages
15+

Playing Time
3 hours
Categories
  • Nautical
  • Adventure
  • Mythology
  • Pirates
  • Designers
  • Tina Engström
  • Mechanisms
  • Modular Board
  • Simultaneous Action Selection
  • Cooperative Play
  • Hand Management
  • Area Movement
  • Dice Rolling
  • Artists
  • Tina Engström
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 6/10 from 1 users

    Description

    It’s the golden age of piracy. The War of the Spanish Succession is over and port cities all over the world are filled with unemployed soldiers and crewmen. They'll do anything to survive and get rich, and many take their chances on the high seas. They live short and violent lives, at least those without the protection provided by a letter of marque.

    Privateers! is a game for 1 to 6 players. It can be played as a team game or as a cooperative game. The players take the role of privateers for one or more of four great colonial powers: England, France, Spain and Holland. Each player has a captain, buys a ship and recruits a crew. Their goal is to beat the other colonial powers and make sure that they never show up in the area again. To accomplish this they plunder colonies, conquer enemy ships and hunt both pirates and merchant ships for treasure and glory.

    Attacks and rolls to succeed are handled using dice pools. The captain has three values: Combat, Cunning and Health. Each ship also has three values: Sails, Cannons and Hull. Ships can always be upgraded, lost, sunk, bought, traded and conquered. Crew is handled using crewcards and a ship can take as many of those cards as it has in Hull. Combat is handled using battle cards and dice, random events are handled using event cards and actions taken by the game itself is handled using special influence cards and ship markers. The game board is modular and made out of big hex cards.

    The game only exists as an english prototype at the moment, but will hopefully be published in 2015. The first prototype was created during 2011. The rules are now finished and ready for release. Until then the game can be played at major Swedish gaming conventions.

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