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P.O.W. Prisoner Of War
P.O.W. Prisoner Of War
by U-N-I Games (2008)
Player Count
2 to 6

Playing Time
15 minutes
Categories
  • Dice
  • Wargame
  • Party Game
  • Designers
  • Buddy Gilbert
  • Dale Bloomer
  • Mechanisms
  • Partnerships
  • Cooperative Play
  • Roll / Spin and Move
  • Dice Rolling
  • Rating: 3/10 from 1 users

    Description

    The object of the game is to be the first to move all of your troops from your camp to your headquarters, while keeping your enemies from getting their troops to their headquarters.

    - Use the helicopter pads to quickly move around the
    board.
    - Navigate to slide zones to capture multiple enemy
    troops.
    - Move troops strategically to guard your prison.
    - Escape from an enemy prison while they are not
    watching, or send a troop on a rescue mission.

    What makes P.O.W. so unique?

    - The ability for players to enter or leave the game
    at any time, with very little disruption to the
    game flow.
    - Players joining an existing game have a very good
    chance of winning.
    - The game board expands to the size needed depending
    on the number of players, eliminating wasted time
    traveling over unoccupied territory.

    P.O.W. has all the ingredients needed to produce a classic board game:

    Strategy – When to take a prisoner, when and how to guard your prison, what man to move, when to rescue and when to make a mad dash for headquarters.

    Luck – The roll of the dice.

    Loads of fun – Getting together with family and friends.

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