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Pompeii: Wrath of Vesuvius
Pompeii: Wrath of Vesuvius
by Punch-It Entertainment LLC (2017)
Player Count
2 to 5

Player Ages
8+

Playing Time
15 minutes to 45 minutes
Categories
  • Bluffing
  • Deduction
  • Renaissance
  • Environmental
  • Designers
  • Jason Little
  • Lucas Zerby
  • Dylan Shepherd
  • Mechanisms
  • Tile Placement
  • Area Control / Area Influence
  • Take That
  • Artists
  • Artem Shukaev
  • Family
  • Crowdfunding: Kickstarter
  • Country: Italy
  • Admin: Unreleased Games
  • Cities: Pompeii
  • Cities: Naples (Italy)
  • Digital Implementations: TableTop Simulator Mod ( TTS)
  • Rating: 6.71/10 from 7 users

    Description

    Description from the publisher:

    Pompeii, a glorious city unaware of its own imminent demise. Powerful families vie for control over key districts throughout the city. Once the districts are complete, however, the mighty volcano erupts, sending its destructive lava to burn away what these families worked so hard to build. Only a few remnants of the once proud city still stand. The family clever, and fortunate enough to secure its influence during both the development and destruction of Pompeii claims victory.

    Pompeii: Wrath of Vesuvius is a light weight tile laying game, complete with bluffing, building, and destruction. The game is played in two phases. During the first phase, the Pompeii phase, players will be placing their warehouse tiles into various warehouse districts throughout the city of Pompeii. The tiles have a guild icon on one side and a numerical value on the other. Face down tiles are worth one influence on the cities district, and player may choose to reveal the numerical side to all the players in the game and gain influence equal to the numerical value of the tile, and any other tiles still face down in the district. Each district will be scored for first, second, and third place at the end of the Pompeii Phase.

    During the second phase, The Vesuvius Phase, players take the role of the mountain, and begin placing lava tokens flowing down from Vesuvius into the city. Each lava token will give the player access to remove a warehouse tile from the board. After all lava tokens have been placed, players will flip up the numerical side of each warehouse tile still on the board and score bonus points for any tiles left. They will earn more points for each tile that is closer to the top of the mountain.

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