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Personally Incorrect
Personally Incorrect
by (Self-Published), The Game Crafter, LLC, Lion Rampant Imports, TCN Games (2013)
Player Count
5 to 10

Player Ages
18+

Playing Time
20 minutes to 30 minutes
Categories
  • Card Game
  • Abstract Strategy
  • Party Game
  • Humor
  • Mature / Adult
  • Designers
  • Vicente (Vince) Martin
  • Stephen Boyajian
  • Mechanisms
  • Voting
  • Simultaneous Action Selection
  • Hand Management
  • Area Control / Area Influence
  • Deck / Pool Building
  • Artists
  • Vicente (Vince) Martin
  • Stephen Boyajian
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 5.71/10 from 135 users

    Description

    Personally Incorrect is the appropriately inappropriate party game that will make you hate what you think and love what you play.

    Playing Personally Incorrect is a way to connect, break the ice, and interact. Simply put, Personally Incorrect makes things personal and lets players have some real fun, where they don't have to worry about being judged or offending anyone. Personally Incorrect does this by directing the questions at the individuals playing the game instead of just offering a fill in the blank question

    The player with the most 'Question' cards at the end of the 10th round is the winner. Players begin the game with 10 'Answer' cards, and receive a new one each turn. Every turn a player will read a 'Question' card aloud submitting another player's name into the "Insert Name" quotations. The rest of the players will simultaneously select answers and submit them to the player who read the question.

    The active player now shuffles all of the answer cards together and reveals them 1 at a time. All of the other players present quickly vote for the most appropriately inappropriate answer. It is important to vote quickly as the last vote will not count that way players don't base their vote on another player's vote. In the event of a tie, the active player/reader is allowed to cast their vote in order to break the tie. The player whose answer received the most votes now claims the question card, ending the round.

    At the end of 10 rounds the player with the most question cards is the winner.

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