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Operation Cobra
DescriptionAn expansion for the Advanced Squad Leader system, this module offers additional scenarios for Beyond the Beachhead 2. This is an expansion for Advance Squad Leader, not a stand-alone game. You will need ASL rules and modules and Beyond the Beachhead 2. This expansion module requires: Beyond the Beachhead 2, Beyond Valor: ASL Module 1, Yanks: ASL Module 3, West of Alamein: ASL Module 5 or For King and Country: ASL module 5a, Pegasus Bridge: ASL Historical Module 4, Kampfgruppe Peiper II: ASL Historical Module 3, The Last Hurrah: ASL Module 6, Doomed Battalions: ASL Module 11, A Bridge Too Far: ASL Historical Module 6 and boards 6, 24, 42 and 46 to play. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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