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Ökolopoly
DescriptionHISTORY OVERVIEW An attempt to turn an ecological/economic/sociological computer simulation into a board game. Since 1993, players can choose between two scenarios: "Kybernetien" is an industrial nation, "Kyborien" a developing country. One or more players adjust 9 wheels each turn, representing current conditions. Settings influence each other as well. E.g. high "production" increases "waste", which in turn decreases "standard of living", which in turn decreases "action points" (political acceptance) for the next round. Goal is to guarantee stable conditions, but often the game ends in disaster. Optionally, the game can be played with event cards (good and bad). Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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