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Things From Another World
Office War
Office War
by (Self-Published) (1996)
Player Count
2 to 4

Player Ages
8+

Playing Time
45 minutes to 1 hour, 30 minutes
Categories
  • Card Game
  • Fighting
  • Humor
  • Territory Building
  • Mechanisms
  • Dice Rolling
  • Player Elimination
  • Take That
  • Turn Order: Pass Order
  • King of the Hill
  • Rating: 6.5/10 from 1 users

    Description

    Office War is a fast-paced card game that lets you take out your aggressions without losing your day job. Players attempt to get each other's employees "fired" in a war of staplers, spitballs and wet mops. Stay low, and whatever you do... Don't Get Caught! The last player to retain control over any employees is the winner.

    You will need to manage the amount of attention your employees gather in the office war. Attention counters are small paperclips, and the game comes with a package of colorful paperclips.

    To win, arm your employees with office weapons and play action cards that influence the office war. Office weapons include items like rulers, tacks, coffee creamers, and even "The Bark of Authority" (usable only by Executives). Action cards are modifiers. They include events like "Lunch with the Boss," "Reorganization," "Promotion" and "No Toilet Paper."

    Using an office weapon comes with its own risk and reward. For example, if a Maintenance employee uses their wet mop, they will dish out three attention counters to their target, but take three counters themselves. Whenever an employee receives attention counters, the employee's controller must roll two dice. If the dice roll is equal to or less than their number of attention counters, the employee is fired and escorted to the discard pile.

    Each turn a player draws a card, may play an action card, equip a weapon, engage in employee v. employee office warfare, then redraws cards to the hand size. Play passes until only one player remains, because as everyone knows, office wars are ruthless.

    —user summary

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