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Obscure War
Obscure War
by (Self-Published) (2022)
Player Count
2 to 4

Player Ages
14+

Playing Time
1 hour to 2 hours
Categories
  • Card Game
  • Fantasy
  • Miniatures
  • Mechanisms
  • Dice Rolling
  • Map Deformation
  • Zone of Control
  • Deck Construction
  • Artists
  • Sabrina Tobal
  • Family
  • Vampires
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Creatures: Werewolves
  • Rating: 0/10 from 0 users

    Description

    Obscure War is a tabletop miniature board game in which Warwulf Cabal and Vampyric Cabal fight for the control of Obscure Plane Domains. The game takes place in a contemporary Dark Fantasy universe with a rather spectacular mechanic of Power Cards that interact directly on the Game zone and affect the Characters in game.

    You have 3 phases in a Turn : Activation, Power, and Dissolution.

    During his/her activation, a Character (miniature) can perform 4 types of Optional actions : Power card Action, movement action, attack action, and control action. Each Cabal activates its Characters one after the other until the activation of all the 8 Characters deployed on the Game zone.

    In the Power phase, each Cabal gains 1 Power Point for each Obscure Plane’s Domain it controls.

    In the Dissipation phase, all the Power Cards are discarded and placed in the Discard.

    To win Obscure War, a Cabal must have the highest Power point score after 3 Turns.

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