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DescriptionThe players have to get their 4 meeples (or as many as possible) from space A to space 100. Movement is determined by a die. If a meeple gets on a space occupied by another player, the later has to return his meeple to the home area. On the roll of a 6 or by reaching space 10, 20, 30, 40, 50, 60, 70, 80 or 90 another meeple may move from a home space to Space A or from Space A onto the race track. If a player gets on spaces 17, 33, 67 or 83 the meeple gets arrested. Only on the roll of a 5 a meeple may leave an arrest cell. A meeple getting on space 50 is in prison and stays there for the reminder of the game. —user summary Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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